The combat player can use three basic methods of camouflage. It may use
one of these methods or a combination of all three to accomplish
its objective. The three basic methods a combat player can use are hiding,
blending, and deceiving.
a. Hiding. Hiding is used to conceal the body from observation by
lying behind an objector thick vegetation.
b. Blending. Blending is used to match personal camouflage with
the surrounding area to a point where the player cannot be seen.
c. Deceiving. Deceiving is used to fool the enemy into false
conclusions about the location of the combat player.
(1) Avoid unnecessary movement. Remain still—movement attracts
attention. The position of the combat player is concealed when the player
remains still, but the combat’s position is easily detected when the
player moves. Movement against a stationary background makes the player
stand out clearly. When the player must change positions, it moves
carefully over a concealed route to a new position, preferably during
limited visibility. combats move inches at a time, slowly and cautiously,
always scanning ahead for the next position.
(2) Use all available concealment. Available concealment includes
(a) Background. Background is important the combat player must
blend with it to prevent detection. The trees, bushes, grass, earth, and
man-made structures that form the background vary in color
and appearance. This makes it possible for the player to blend with them.
The player selects trees or bushes to blend with the uniform and to absorb
the figure outline. Players must always assume they are under observation.
(b) Shadows. A player in the open stands out clearly, but the
Survival combat player in the shadows is difficult to see.Shadows exist under most conditions, day and night. A combat player should never fire from the edge of a wood line; it should fire from a position inside the wood line (in the
shade or shadows provided by the tree tops).
(3) Stay low to observe. A low silhouette makes it difficult for the
enemy to see a player. Therefore, the player observes from a crouch,
a squat, or a prone position.
(4) Avoid shiny reflections. Reflection of light on a shiny surface
instantly attracts attention and can be seen from great distances.
Use optics cautiously in bright sunshine because of the
reflections they cause.
(5) Avoid skylining. Figures on the skyline can be seen from a great
distance, even at night, because a dark outline stands out against the
lighter sky. The silhouette formed by the body makes a good target.
(6) Alter familiar outlines. Military equipment and the human body
are familiar outlines to the enemy. The player needs to alter or disguise
these revealing shapes. The player must alter its outline
from the head to the soles of the boots.
(7) Observe noise discipline. Noise, such as talking, can be picked up
by enemy patrols or observation posts. The player must silence gear
before a mission so that it makes no sound when the player walks or runs.